Marcos Palante
Marcos Palante
3d Character Artist and 3d instructor at Treinaweb
São Paulo, Brazil

Summary

Started to work with 3d in 2007 as 3d artist, changed to team management place in 2011, then oppened my own company of design and webdesign, then worked as Marketing director..
But was something missing on that all, my pen tablet and Zbrush modeling. So i'm now doing what i really love, that's create, teach and keep modeling on Zbush.

Skills

3D ModelingCharacter ModelingEnvironment ModelingProp ModelingCharacter DesignProp DesignPBR Texturing

Software proficiency

3ds Max
3ds Max
Illustrator
Illustrator
Keyshot
Keyshot
Mari
Mari
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Unfold 3D
Unfold 3D
Knald
Knald
Substance B2M
Substance B2M

Reel